๐Ÿ”ฅ ๐Ÿ’ง ๐ŸŒฟ ๐Ÿ’จ ๐Ÿ”ฅ ๐Ÿ’ง ๐ŸŒฟ ๐Ÿ’จ ๐Ÿ”ฅ ๐Ÿ’ง
๐Ÿ”ฅ ๐Ÿ’ง ๐ŸŒฟ ๐Ÿ’จ

Fractal Bending - Fabric

A Minecraft Fabric mod series bringing elemental bending to life. Four elements, nine abilities each, unique chi systems, and deep combat mechanics.

Fabric 26.2 Sanctum Network 4 Elements 36 Abilities
๐Ÿ’ฌ Join Discord ๐ŸŒ Download on PlanetMinecraft

โšก Chi Regeneration

Firebending
0.4/tick
2.25x during daytime (7AMโ€“7PM)
Buffed: 0.9/tick (18/sec)
Waterbending
0.6/tick
1.8x during nighttime (7PMโ€“7AM)
Buffed: 1.08/tick (21.6/sec)
Earthbending
0.9/tick
Consistent โ€” no buffs
18/sec always
Airbending
0.8/tick
Consistent โ€” no buffs
16/sec always

๐ŸŽฎ Abilities

Fire ๐Ÿ”ฅ
Water ๐Ÿ’ง
Earth ๐ŸŒฟ
Air ๐Ÿ’จ
Core โš™๏ธ
SlotAbilityActivationChi CostDescription
1Fire BlastPUNCH / SHIFT_RELEASE13Launch a fireball; hold shift to charge a bigger blast.
2BlazePUNCH13Burn nearby entities within 6 blocks.
3FirekickPUNCH / SHIFT_HOLD8Dash with flames and damage collisions. Hold shift for 360 spin attack.
4LightningSHIFT_HOLD โ†’ SHIFT_RELEASE100% chiPrecise line of static blue lightning. Damage scales with chi consumed (base 15, 2x at full chi). Requires 4+ second charge.
5CombustionSHIFT_PUNCH50Punch while crouching for a manual explosion at your aim point. Breaks blocks and ignites entities.
6Fire ShieldSHIFT_HOLD8/secHold shift to maintain a fire shield that damages nearby entities.
7Fire BreathSHIFT_HOLD8/secHold shift for self-heating, lava cooling, and flame aura.
8Dragon BreathSHIFT_HOLD13/secHold shift for multicolored high AOE flames. Melts ice and snow in the area.
9Fire JetsSHIFT_HOLD13/secHold shift to ignite jets and fly forward with exhaust particles.
SlotAbilityActivationChi CostDescription
1SurgePUNCH13Launch a steerable water bolt that follows your aim as it flows.
2Water ManipulationSHIFT_HOLD / PUNCH5 to start + 5/secRaise a flowing water glob; punch for water whip attack.
3Octopus FormSHIFT_HOLD12 to start + 5/secSurround yourself with lashing water tendrils. AOE damage and lava cooling.
4Ice SpikesPUNCH18Erupt a line of ice spikes that freeze and damage.
5Ice Prison / Frost BreathPUNCH / SHIFT_HOLD15Punch: encase foe in ice (3 block range). Hold shift: frost breath that slows and chills.
6TidePUNCH18High-damage water tide that pulls enemies toward you.
7Healing WatersSHIFT_HOLD / TICK9/secAuto-healing while selected. Heal yourself and nearby allies in or near water.
8In TunePASSIVE0Combat pulse on shift/punch. Regen and water breathing in water, speed near water.
9Water SpoutPUNCH (toggle)7/secRide a column of water. Needs a water source below. Flight up to 16 blocks.
SlotAbilityActivationChi CostDescription
1Rock ThrowSHIFT_TAP / PUNCH8 per select + 8 to throwTap shift at earth up to four times to select rocks, then punch to throw them as projectiles.
2Earth WallSHIFT_TAP / PUNCH13Tap shift raises a 3ร—6 wall from the ground; punch pushes it forward.
3SpikesPUNCH13Erupt nearby earth in a six-block radius, damaging and knocking back targets.
4RupturePUNCH13Tear earth forward 8 blocks, launching chunks as projectiles.
5ErodeSHIFT_HOLD3 per blockHold shift to erode earth blocks into sand, one at a time.
6Sand BlastPUNCH18Launch up to 5 nearby sand blocks as a fan of projectiles.
7QuicksandPUNCH / SHIFT_HOLD5 (punch) + 13/sec (drag)Punch: turn 3ร—3ร—3 earth into quicksand. Hold shift on entity: drag them underground for suffocation damage (requires sand below target).
8Earth PedestalPUNCH8Consume four earth blocks from beneath you and raise a pedestal, launching yourself upward.
9Earth FlightSHIFT_HOLD8/secLook down to dig through earth, look up to fly. Requires earth nearby to start.
SlotAbilityActivationChi CostDescription
1Air BlastPUNCH / SHIFT_TAP7 (punch)High knockback air blast. Tap shift to select an external propulsion source.
2Air ScooterPUNCH (toggle)7/secRide a fast air scooter above terrain and water. No fall damage while active.
3OffloadSHIFT_HOLD / TICK13/secSpeed II passive. Hold shift to push entities and projectiles away within 8 blocks. Cools lava to cobblestone.
4SwipePUNCH10Launch a horizontal wind projectile that flies 30 blocks or until it hits an enemy.
5SuffocateSHIFT_HOLD15/secDrain air from and suffocate a nearby entity (2 block range). Sets air supply to zero and damages.
6VortexSHIFT_HOLD8/secSummons a 20-block cyclone that launches entities upward.
7MeditateSHIFT_HOLD / PUNCH0Crouch unmoving 4 seconds for Speed II and Regeneration II. Jump + click within 5s to project your spirit for 15s.
8Charge BurstSHIFT_HOLD โ†’ SHIFT_RELEASE8/sec (charging only)Hold shift to charge. 6+ sec: explosion + 12 damage. 10+ sec: gold sparkles, 3 chained explosions (8 damage each, 4 block AOE). Release is free.
9Air SpoutPUNCH (toggle)7/secToggle free flight up to 14 blocks above ground. Cloud particles trail below.
โšก

Chi System

100 max chi. Per-tick regeneration based on element and time of day. Chi tree bonuses add additional regen. All abilities drain chi โ€” run out and your bending stops.

๐ŸŽฏ

Activation Types

PUNCH, SHIFT_PUNCH (crouch + punch), SHIFT_TAP, SHIFT_HOLD, SHIFT_RELEASE, and TICK. Each ability registers which activations it supports, preventing unintended chi drain.

๐Ÿ“Š

Stat Trees

Players earn stat points from XP and duels. Invest in damage, range, chi capacity, chi regen, and more. Stats scale ability power dynamically.

๐Ÿ†

Duel System

Ranked and casual duels with win/loss tracking. Earn stat points from victories. Commands: /b duel

๐ŸŽจ

Chi Bar Colors

Animated flowing chi bar with element-specific colors: blue (water), red (fire), yellow (air), green (earth).

๐ŸŒ

Element Selection

Choose your element with /b choose. Each element has a unique playstyle, regen profile, and ability set.

๐Ÿ›ก๏ธ

Fall Damage Immunity

Airbenders never take fall damage. Earthbenders don't take fall damage when landing on earth blocks.

๐Ÿ’ง

Water Collection

Waterbenders can collect water sources from the world or use potions/water buckets as backup. Look at water and right-click to collect.

๐Ÿ’ฌ

Commands

/b โ€” Main menu
/b choose <element> โ€” Pick element
/b toggle โ€” Enable/disable bending
/b levels โ€” View XP and levels

๐Ÿ“ฆ Project Structure

โš™๏ธ

fractal-bending-core

Core module: chi system, stat trees, activation handling, duel system, commands, networking, and player data persistence.

โฌ‡ PlanetMinecraft Download
๐Ÿ”ฅ

fractal-fire-bending

Firebending: fireballs, lightning, combustion, fire shield, fire breath, dragon breath, and fire jets.

โฌ‡ PlanetMinecraft Download
๐Ÿ’ง

fractal-water-bending

Waterbending: surge, water manipulation, octopus form, ice spikes, ice prison, tide, healing waters, and water spout.

โฌ‡ PlanetMinecraft Download
๐ŸŒฟ

fractal-earth-bending

Earthbending: rock throw, earth wall, spikes, rupture, erode, sand blast, quicksand, earth pedestal, and earth flight.

โฌ‡ PlanetMinecraft Download
๐Ÿ’จ

fractal-air-bending

Airbending: air blast, air scooter, offload, swipe, suffocate, vortex, meditate (with spirit projection), charge burst, and air spout.

โฌ‡ PlanetMinecraft Download